#include <GridNotifiers.h>
Trinity::AnyPlayerInObjectRangeCheck::AnyPlayerInObjectRangeCheck |
( |
WorldObject const * |
obj, |
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float |
range, |
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bool |
reqAlive = true |
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) |
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inline |
bool _reqAlive
Definition: GridNotifiers.h:1206
float _range
Definition: GridNotifiers.h:1205
WorldObject const * _obj
Definition: GridNotifiers.h:1204
bool Trinity::AnyPlayerInObjectRangeCheck::operator() |
( |
Player * |
u | ) |
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inline |
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1663
bool _reqAlive
Definition: GridNotifiers.h:1206
float _range
Definition: GridNotifiers.h:1205
WorldObject const * _obj
Definition: GridNotifiers.h:1204
float Trinity::AnyPlayerInObjectRangeCheck::_range |
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private |
bool Trinity::AnyPlayerInObjectRangeCheck::_reqAlive |
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private |
The documentation for this class was generated from the following file: