#include <BoundingIntervalHierarchy.h>
BIH::BuildStats::BuildStats |
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int maxObjects
Definition: BoundingIntervalHierarchy.h:366
int minObjects
Definition: BoundingIntervalHierarchy.h:365
int sumDepth
Definition: BoundingIntervalHierarchy.h:367
int numLeaves
Definition: BoundingIntervalHierarchy.h:363
int numBVH2
Definition: BoundingIntervalHierarchy.h:371
int minDepth
Definition: BoundingIntervalHierarchy.h:368
int numNodes
Definition: BoundingIntervalHierarchy.h:362
int numLeavesN[6]
Definition: BoundingIntervalHierarchy.h:370
int maxDepth
Definition: BoundingIntervalHierarchy.h:369
int sumObjects
Definition: BoundingIntervalHierarchy.h:364
void BIH::BuildStats::printStats |
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int maxObjects
Definition: BoundingIntervalHierarchy.h:366
int minObjects
Definition: BoundingIntervalHierarchy.h:365
int sumDepth
Definition: BoundingIntervalHierarchy.h:367
int numLeaves
Definition: BoundingIntervalHierarchy.h:363
int numBVH2
Definition: BoundingIntervalHierarchy.h:371
int minDepth
Definition: BoundingIntervalHierarchy.h:368
int numNodes
Definition: BoundingIntervalHierarchy.h:362
int numLeavesN[6]
Definition: BoundingIntervalHierarchy.h:370
int maxDepth
Definition: BoundingIntervalHierarchy.h:369
void printf(BasicWriter< Char > &w, BasicCStringRef< Char > format, ArgList args)
Definition: format.h:3083
int sumObjects
Definition: BoundingIntervalHierarchy.h:364
void BIH::BuildStats::updateBVH2 |
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inline |
int numBVH2
Definition: BoundingIntervalHierarchy.h:371
void BIH::BuildStats::updateInner |
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int numNodes
Definition: BoundingIntervalHierarchy.h:362
void BIH::BuildStats::updateLeaf |
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int |
depth, |
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int |
n |
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int maxObjects
Definition: BoundingIntervalHierarchy.h:366
int minObjects
Definition: BoundingIntervalHierarchy.h:365
int sumDepth
Definition: BoundingIntervalHierarchy.h:367
int numLeaves
Definition: BoundingIntervalHierarchy.h:363
T max(const T &x, const T &y)
Definition: g3dmath.h:320
T min(const T &x, const T &y)
Definition: g3dmath.h:305
int minDepth
Definition: BoundingIntervalHierarchy.h:368
int numLeavesN[6]
Definition: BoundingIntervalHierarchy.h:370
int maxDepth
Definition: BoundingIntervalHierarchy.h:369
int sumObjects
Definition: BoundingIntervalHierarchy.h:364
int BIH::BuildStats::maxDepth |
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private |
int BIH::BuildStats::maxObjects |
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private |
int BIH::BuildStats::minDepth |
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private |
int BIH::BuildStats::minObjects |
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private |
int BIH::BuildStats::numBVH2 |
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private |
int BIH::BuildStats::numLeaves |
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private |
int BIH::BuildStats::numLeavesN[6] |
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private |
int BIH::BuildStats::numNodes |
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private |
int BIH::BuildStats::sumDepth |
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private |
int BIH::BuildStats::sumObjects |
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private |
The documentation for this class was generated from the following files: