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TrinityCore
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#include "G3D/platform.h"#include "G3D/g3dmath.h"#include "G3D/Vector3.h"#include "G3D/Vector2.h"#include "G3D/Table.h"#include "G3D/HashTrait.h"#include "G3D/PositionTrait.h"#include <string>
Include dependency graph for Vector4.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | G3D::Vector4 |
| struct | HashTrait< G3D::Vector4 > |
| struct | PositionTrait< class G3D::Vector4 > |
Namespaces | |
| G3D | |
Functions | |
| void | G3D::serialize (const Vector4 &v, class BinaryOutput &b) |
| void | G3D::deserialize (Vector4 &v, class BinaryInput &b) |
| G3D::Vector4 | operator* (float s, const G3D::Vector4 &v) |
Homogeneous vector class.
Morgan McGuire, http://graphics.cs.williams.edu
2002-07-09 2008-11-01
Copyright 2000-2009, Morgan McGuire. All rights reserved.
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1.8.8