TrinityCore
|
#include "G3D/platform.h"
#include "G3D/Vector4int8.h"
#include "G3D/Vector3.h"
#include "G3D/Vector4.h"
#include "G3D/BinaryInput.h"
#include "G3D/BinaryOutput.h"
#include <string>
Namespaces | |
G3D | |
Homogeneous vector class.
Morgan McGuire, http://graphics.cs.williams.edu
2007-02-09 2007-02-09
Copyright 2000-2007, Morgan McGuire. All rights reserved.