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npc_apothecary_hanes Class Reference

Classes

struct  npc_Apothecary_HanesAI
 

Public Member Functions

 npc_apothecary_hanes ()
 
bool OnQuestAccept (Player *player, Creature *creature, Quest const *quest) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_apothecary_hanes::npc_apothecary_hanes ( )
inline
55 : CreatureScript("npc_apothecary_hanes") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_apothecary_hanes::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

166  {
167  return new npc_Apothecary_HanesAI(creature);
168  }
bool npc_apothecary_hanes::OnQuestAccept ( Player player,
Creature creature,
Quest const quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

58  {
59  if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
60  {
61  switch (player->GetTeam())
62  {
63  case ALLIANCE:
64  creature->setFaction(FACTION_ESCORTEE_A);
65  break;
66  case HORDE:
67  creature->setFaction(FACTION_ESCORTEE_H);
68  break;
69  }
70  ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
71  }
72  return true;
73  }
Definition: zone_howling_fjord.cpp:44
Definition: ScriptedEscortAI.h:52
Definition: SharedDefines.h:1000
void setFaction(uint32 faction)
Definition: Unit.h:1467
#define ENSURE_AI(a, b)
Definition: ScriptedCreature.h:29
CreatureAI * AI() const
Definition: Creature.h:525
Definition: zone_howling_fjord.cpp:47
Definition: SharedDefines.h:999
Definition: zone_howling_fjord.cpp:45

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The documentation for this class was generated from the following file: