void spell_warl_pet_passive_damage_done::spell_warl_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone |
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AuraEffect const * |
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int32 & |
amount, |
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bool & |
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Definition: spell_pet.cpp:56
Definition: spell_pet.cpp:57
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1011
Definition: spell_pet.cpp:54
Definition: spell_pet.cpp:55
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
bool spell_warl_pet_passive_damage_done::spell_warl_pet_passive_damage_done_AuraScript::Load |
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Reimplemented from _SpellScript.
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1011
Definition: ObjectGuid.h:33
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
void spell_warl_pet_passive_damage_done::spell_warl_pet_passive_damage_done_AuraScript::Register |
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Implements _SpellScript.
void CalculateAmountDamageDone(AuraEffect const *, int32 &amount, bool &)
Definition: spell_pet.cpp:747
Definition: SharedDefines.h:29
Definition: SharedDefines.h:28
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:722
Definition: SpellAuraDefines.h:139
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:721
The documentation for this class was generated from the following file: