#include <Unit.h>
RedirectThreatInfo::RedirectThreatInfo |
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inline |
uint32 _threatPct
Definition: Unit.h:1081
ObjectGuid RedirectThreatInfo::GetTargetGUID |
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const |
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inline |
ObjectGuid _targetGUID
Definition: Unit.h:1080
uint32 RedirectThreatInfo::GetThreatPct |
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const |
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inline |
uint32 _threatPct
Definition: Unit.h:1081
void RedirectThreatInfo::ModifyThreatPct |
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int32 |
amount | ) |
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inline |
T max(const T &x, const T &y)
Definition: g3dmath.h:320
uint32_t uint32
Definition: g3dmath.h:168
uint32 _threatPct
Definition: Unit.h:1081
ObjectGuid _targetGUID
Definition: Unit.h:1080
uint32 _threatPct
Definition: Unit.h:1081
uint32 RedirectThreatInfo::_threatPct |
The documentation for this struct was generated from the following file:
- src/server/game/Entities/Unit/Unit.h