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TrinityCore
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This is the complete list of members for Trinity::NearestPlayerInObjectRangeCheck, including all inherited members.
| i_obj | Trinity::NearestPlayerInObjectRangeCheck | private |
| i_range | Trinity::NearestPlayerInObjectRangeCheck | private |
| NearestPlayerInObjectRangeCheck(WorldObject const *obj, float range) | Trinity::NearestPlayerInObjectRangeCheck | inline |
| NearestPlayerInObjectRangeCheck(NearestPlayerInObjectRangeCheck const &) | Trinity::NearestPlayerInObjectRangeCheck | private |
| operator()(Player *u) | Trinity::NearestPlayerInObjectRangeCheck | inline |
1.8.8