TrinityCore
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This is the complete list of members for Trinity::NearestPlayerInObjectRangeCheck, including all inherited members.
i_obj | Trinity::NearestPlayerInObjectRangeCheck | private |
i_range | Trinity::NearestPlayerInObjectRangeCheck | private |
NearestPlayerInObjectRangeCheck(WorldObject const *obj, float range) | Trinity::NearestPlayerInObjectRangeCheck | inline |
NearestPlayerInObjectRangeCheck(NearestPlayerInObjectRangeCheck const &) | Trinity::NearestPlayerInObjectRangeCheck | private |
operator()(Player *u) | Trinity::NearestPlayerInObjectRangeCheck | inline |