void PreventDefaultAction()
Definition: SpellScript.cpp:971
Will ignore most target checks (mostly DBC target checks)
Definition: Unit.h:479
uint8 GetStackAmount() const
Definition: SpellScript.cpp:1111
void Remove(AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: SpellScript.cpp:1026
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:3586
uint32 const PhasePunchAlphaId[5]
Definition: boss_algalon_the_observer.cpp:102
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869