TrinityCore
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
spell_rupture::spell_rupture_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_rupture_AuraScript)
 
void HandleEffectPeriodic (AuraEffect const *aurEff)
 
void SummonRupture (Unit *caster, Position pos)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList
< EffectUpdatePeriodicHandler > 
OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList
< EffectCalcPeriodicHandler > 
DoEffectCalcPeriodic
 
HookList
< EffectCalcSpellModHandler > 
DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_rupture::spell_rupture_AuraScript::HandleEffectPeriodic ( AuraEffect const *  aurEff)
inlineprivate
198  {
199  Unit* caster = GetCaster();
200 
201  float dist = aurEff->GetTickNumber() * 8.0f;
202 
203  // probably hack, should use spells (see Spells enum above)
204  Position pos = caster->GetNearPosition(dist, 0.0f);
205  SummonRupture(caster, pos);
206 
207  pos = caster->GetNearPosition(dist, 0.2f);
208  SummonRupture(caster, pos);
209 
210  pos = caster->GetNearPosition(dist, -0.2f);
211  SummonRupture(caster, pos);
212  }
void SummonRupture(Unit *caster, Position pos)
Definition: boss_ozruk.cpp:214
Position GetNearPosition(float dist, float angle)
Definition: Object.cpp:2629
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
Definition: Position.h:27
Definition: Unit.h:1305

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

spell_rupture::spell_rupture_AuraScript::PrepareAuraScript ( spell_rupture_AuraScript  )
private
void spell_rupture::spell_rupture_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

224  {
226  }
void HandleEffectPeriodic(AuraEffect const *aurEff)
Definition: boss_ozruk.cpp:197
Definition: SharedDefines.h:28
Definition: SpellAuraDefines.h:83
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:709
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:710

+ Here is the call graph for this function:

void spell_rupture::spell_rupture_AuraScript::SummonRupture ( Unit *  caster,
Position  pos 
)
inlineprivate
215  {
216  Creature* rupture = caster->SummonCreature(NPC_RUPTURE, pos, TEMPSUMMON_TIMED_DESPAWN, 2500);
217  if (!rupture)
218  return;
219 
220  rupture->CastSpell(rupture, SPELL_RUPTURE_DAMAGE, true);
221  }
Definition: boss_ozruk.cpp:38
Definition: Creature.h:467
Definition: Object.h:56
Definition: boss_ozruk.cpp:45
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0) const
Definition: Object.cpp:2346

+ Here is the call graph for this function:

+ Here is the caller graph for this function:


The documentation for this class was generated from the following file: