FrozenThroneResetWorker::FrozenThroneResetWorker |
( |
| ) |
|
|
inline |
void ResetDoorOrButton()
Definition: GameObject.cpp:1172
Definition: icecrown_citadel.h:421
Definition: icecrown_citadel.h:423
Definition: icecrown_citadel.h:419
Definition: icecrown_citadel.h:417
Definition: GameObject.h:822
Definition: icecrown_citadel.h:424
Definition: GameObject.h:823
void SetGoState(GOState state)
Definition: GameObject.cpp:2137
Definition: icecrown_citadel.h:420
uint32 GetEntry() const
Definition: Object.h:107
Definition: icecrown_citadel.h:422
void SetDestructibleState(GameObjectDestructibleState state, Player *eventInvoker=NULL, bool setHealth=false)
Definition: GameObject.cpp:2022
Definition: SharedDefines.h:2147
The documentation for this class was generated from the following file: