TrinityCore
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#include "Object.h"
Go to the source code of this file.
Classes | |
class | DynamicObject |
Enumerations | |
enum | DynamicObjectType { DYNAMIC_OBJECT_PORTAL = 0x0, DYNAMIC_OBJECT_AREA_SPELL = 0x1, DYNAMIC_OBJECT_FARSIGHT_FOCUS = 0x2 } |
enum DynamicObjectType |