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npcs_dithers_and_arbington Class Reference

Public Member Functions

 npcs_dithers_and_arbington ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npcs_dithers_and_arbington::npcs_dithers_and_arbington ( )
inline
63 : CreatureScript("npcs_dithers_and_arbington") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

bool npcs_dithers_and_arbington::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

98  {
99  if (creature->IsQuestGiver())
100  player->PrepareQuestMenu(creature->GetGUID());
101 
102  if (creature->IsVendor())
104 
105  if (player->GetQuestRewardStatus(QUEST_MISSION_ACCOMPLISHED_H) || player->GetQuestRewardStatus(QUEST_MISSION_ACCOMPLISHED_A))
106  {
111  player->SEND_GOSSIP_MENU(NPC_TEXT_LET_S_GET_TO_WORK, creature->GetGUID());
112  }
113  else
114  player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
115 
116  return true;
117  }
bool IsVendor() const
Definition: Unit.h:1564
Definition: zone_western_plaguelands.cpp:54
Definition: zone_western_plaguelands.cpp:45
Definition: ScriptedGossip.h:71
Definition: ScriptedGossip.h:59
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:26
Definition: zone_western_plaguelands.cpp:48
Definition: zone_western_plaguelands.cpp:56
Definition: zone_western_plaguelands.cpp:46
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: zone_western_plaguelands.cpp:44
Definition: zone_western_plaguelands.cpp:55
Definition: GossipDef.h:60
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: zone_western_plaguelands.cpp:47

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bool npcs_dithers_and_arbington::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

66  {
67  player->PlayerTalkClass->ClearMenus();
68  switch (action)
69  {
71  player->GetSession()->SendListInventory(creature->GetGUID());
72  break;
75  player->SEND_GOSSIP_MENU(NPC_TEXT_OSSEOUS_AGITATORS, creature->GetGUID());
76  break;
79  player->SEND_GOSSIP_MENU(NPC_TEXT_SOMATIC_INTENSIFIERS_1, creature->GetGUID());
80  break;
83  player->SEND_GOSSIP_MENU(NPC_TEXT_SOMATIC_INTENSIFIERS_2, creature->GetGUID());
84  break;
87  player->SEND_GOSSIP_MENU(NPC_TEXT_ECTOPLASMIC_RESONATORS, creature->GetGUID());
88  break;
90  player->CLOSE_GOSSIP_MENU();
91  creature->CastSpell(player, CREATE_ITEM_VITREOUS_FOCUSER, false);
92  break;
93  }
94  return true;
95  }
Definition: ScriptedGossip.h:71
Definition: ScriptedGossip.h:59
Definition: zone_western_plaguelands.cpp:50
Definition: zone_western_plaguelands.cpp:57
Definition: zone_western_plaguelands.cpp:52
Definition: zone_western_plaguelands.cpp:49
Definition: ScriptedGossip.h:73
Definition: zone_western_plaguelands.cpp:53
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: zone_western_plaguelands.cpp:51
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869

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The documentation for this class was generated from the following file: