This is the complete list of members for G3D::TextInput, including all inherited members.
buffer | G3D::TextInput | private |
charNumber | G3D::TextInput | private |
currentCharOffset | G3D::TextInput | private |
eatAndPeekInputChar() | G3D::TextInput | inlineprivate |
eatInputChar() | G3D::TextInput | private |
filename() const | G3D::TextInput | |
FROM_STRING enum value | G3D::TextInput | |
FS enum name | G3D::TextInput | |
hasMore() | G3D::TextInput | |
init() | G3D::TextInput | private |
initFromString(const char *str, int len, const Settings &settings) | G3D::TextInput | private |
lineNumber | G3D::TextInput | private |
nextToken(Token &t) | G3D::TextInput | private |
options | G3D::TextInput | private |
parseBoolean(const std::string &_string) | G3D::TextInput | static |
parseNumber(const std::string &_string) | G3D::TextInput | static |
parseQuotedString(unsigned char delimiter, Token &t) | G3D::TextInput | private |
peek() | G3D::TextInput | |
peekCharacterNumber() | G3D::TextInput | |
peekInputChar(int distance=0) | G3D::TextInput | private |
peekLineNumber() | G3D::TextInput | |
popSettings() | G3D::TextInput | inline |
push(const Token &t) | G3D::TextInput | |
pushSettings(const Settings &settings) | G3D::TextInput | inline |
read() | G3D::TextInput | |
read(Token &t) | G3D::TextInput | |
readBoolean() | G3D::TextInput | |
readComment() | G3D::TextInput | |
readComment(const std::string &s) | G3D::TextInput | |
readCommentToken() | G3D::TextInput | |
readInteger() | G3D::TextInput | |
readNewline() | G3D::TextInput | |
readNewline(const std::string &s) | G3D::TextInput | |
readNewlineToken() | G3D::TextInput | |
readNumber() | G3D::TextInput | |
readSignificant() | G3D::TextInput | |
readString() | G3D::TextInput | |
readString(const std::string &s) | G3D::TextInput | |
readStringToken() | G3D::TextInput | |
readSymbol() | G3D::TextInput | |
readSymbol(const std::string &symbol) | G3D::TextInput | |
readSymbols(const std::string &s1, const std::string &s2) | G3D::TextInput | inline |
readSymbols(const std::string &s1, const std::string &s2, const std::string &s3) | G3D::TextInput | inline |
readSymbols(const std::string &s1, const std::string &s2, const std::string &s3, const std::string &s4) | G3D::TextInput | inline |
readSymbolToken() | G3D::TextInput | |
readSymbolToken(Token &t) | G3D::TextInput | |
readUntilDelimiterAsString(const char delimiter1, const char delimiter2= '\0') | G3D::TextInput | |
readUntilNewlineAsString() | G3D::TextInput | |
settingsStack | G3D::TextInput | private |
stack | G3D::TextInput | private |
TextInput(const std::string &filename, const Settings &settings=Settings()) | G3D::TextInput | |
TextInput(FS fs, const std::string &str, const Settings &settings=Settings()) | G3D::TextInput | |
TextInput(FS fs, const char *str, size_t strLen, const Settings &settings=Settings()) | G3D::TextInput | |