This is the complete list of members for G3D::TextInput, including all inherited members.
| buffer | G3D::TextInput | private |
| charNumber | G3D::TextInput | private |
| currentCharOffset | G3D::TextInput | private |
| eatAndPeekInputChar() | G3D::TextInput | inlineprivate |
| eatInputChar() | G3D::TextInput | private |
| filename() const | G3D::TextInput | |
| FROM_STRING enum value | G3D::TextInput | |
| FS enum name | G3D::TextInput | |
| hasMore() | G3D::TextInput | |
| init() | G3D::TextInput | private |
| initFromString(const char *str, int len, const Settings &settings) | G3D::TextInput | private |
| lineNumber | G3D::TextInput | private |
| nextToken(Token &t) | G3D::TextInput | private |
| options | G3D::TextInput | private |
| parseBoolean(const std::string &_string) | G3D::TextInput | static |
| parseNumber(const std::string &_string) | G3D::TextInput | static |
| parseQuotedString(unsigned char delimiter, Token &t) | G3D::TextInput | private |
| peek() | G3D::TextInput | |
| peekCharacterNumber() | G3D::TextInput | |
| peekInputChar(int distance=0) | G3D::TextInput | private |
| peekLineNumber() | G3D::TextInput | |
| popSettings() | G3D::TextInput | inline |
| push(const Token &t) | G3D::TextInput | |
| pushSettings(const Settings &settings) | G3D::TextInput | inline |
| read() | G3D::TextInput | |
| read(Token &t) | G3D::TextInput | |
| readBoolean() | G3D::TextInput | |
| readComment() | G3D::TextInput | |
| readComment(const std::string &s) | G3D::TextInput | |
| readCommentToken() | G3D::TextInput | |
| readInteger() | G3D::TextInput | |
| readNewline() | G3D::TextInput | |
| readNewline(const std::string &s) | G3D::TextInput | |
| readNewlineToken() | G3D::TextInput | |
| readNumber() | G3D::TextInput | |
| readSignificant() | G3D::TextInput | |
| readString() | G3D::TextInput | |
| readString(const std::string &s) | G3D::TextInput | |
| readStringToken() | G3D::TextInput | |
| readSymbol() | G3D::TextInput | |
| readSymbol(const std::string &symbol) | G3D::TextInput | |
| readSymbols(const std::string &s1, const std::string &s2) | G3D::TextInput | inline |
| readSymbols(const std::string &s1, const std::string &s2, const std::string &s3) | G3D::TextInput | inline |
| readSymbols(const std::string &s1, const std::string &s2, const std::string &s3, const std::string &s4) | G3D::TextInput | inline |
| readSymbolToken() | G3D::TextInput | |
| readSymbolToken(Token &t) | G3D::TextInput | |
| readUntilDelimiterAsString(const char delimiter1, const char delimiter2= '\0') | G3D::TextInput | |
| readUntilNewlineAsString() | G3D::TextInput | |
| settingsStack | G3D::TextInput | private |
| stack | G3D::TextInput | private |
| TextInput(const std::string &filename, const Settings &settings=Settings()) | G3D::TextInput | |
| TextInput(FS fs, const std::string &str, const Settings &settings=Settings()) | G3D::TextInput | |
| TextInput(FS fs, const char *str, size_t strLen, const Settings &settings=Settings()) | G3D::TextInput | |