AreaTrigger_at_coilfang_waterfall::AreaTrigger_at_coilfang_waterfall |
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AreaTriggerScript(const char *name)
Definition: ScriptMgr.cpp:1598
Reimplemented from AreaTriggerScript.
60 go->UseDoorOrButton();
Definition: areatrigger_scripts.cpp:48
Definition: GameObject.h:880
Definition: GameObject.h:869
TC_GAME_API GameObject * GetClosestGameObjectWithEntry(WorldObject *source, uint32 entry, float maxSearchRange)
Definition: ScriptedCreature.cpp:616
The documentation for this class was generated from the following file: