TrinityCore
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#include <OutdoorPvP.h>
Public Attributes | |
uint32 | entry |
uint32 | map |
float | x |
float | y |
float | z |
float | o |
uint32 creature_type::entry |
uint32 creature_type::map |
float creature_type::o |
float creature_type::x |
float creature_type::y |
float creature_type::z |