TrinityCore
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This is the complete list of members for FocusedFireTargetSelector, including all inherited members.
_me | FocusedFireTargetSelector | |
_victim | FocusedFireTargetSelector | |
FocusedFireTargetSelector(Creature *me, const Unit *victim) | FocusedFireTargetSelector | inline |
operator()(WorldObject *target) | FocusedFireTargetSelector | inline |