FocusedFireTargetSelector::FocusedFireTargetSelector |
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Creature * |
me, |
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const Unit * |
victim |
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) |
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inline |
Creature * _me
Definition: boss_occuthar.cpp:221
Unit const * _victim
Definition: boss_occuthar.cpp:222
Creature * _me
Definition: boss_occuthar.cpp:221
ThreatContainer::StorageType const & getThreatList() const
Definition: ThreatManager.h:263
Unit const * _victim
Definition: boss_occuthar.cpp:222
TypeID GetTypeId() const
Definition: Object.h:113
Definition: ObjectGuid.h:33
ThreatManager & getThreatManager()
Definition: Unit.h:1998
Creature* FocusedFireTargetSelector::_me |
Unit const* FocusedFireTargetSelector::_victim |
The documentation for this class was generated from the following file: