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QuestObjective Struct Reference

#include <QuestDef.h>

Public Attributes

uint32 ID = 0
 
uint8 Type = 0
 
int8 StorageIndex = 0
 
int32 ObjectID = 0
 
int32 Amount = 0
 
uint32 Flags = 0
 
float UnkFloat = 0.0f
 
std::string Description
 
std::vector< int32VisualEffects
 

Member Data Documentation

int32 QuestObjective::Amount = 0
std::string QuestObjective::Description
uint32 QuestObjective::Flags = 0
uint32 QuestObjective::ID = 0
int32 QuestObjective::ObjectID = 0
int8 QuestObjective::StorageIndex = 0
uint8 QuestObjective::Type = 0
float QuestObjective::UnkFloat = 0.0f
std::vector<int32> QuestObjective::VisualEffects

The documentation for this struct was generated from the following file: