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TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectFishingHole, including all inherited members.
| GetLastRange() const | Trinity::NearestGameObjectFishingHole | inline |
| i_obj | Trinity::NearestGameObjectFishingHole | private |
| i_range | Trinity::NearestGameObjectFishingHole | private |
| NearestGameObjectFishingHole(WorldObject const &obj, float range) | Trinity::NearestGameObjectFishingHole | inline |
| NearestGameObjectFishingHole(NearestGameObjectFishingHole const &) | Trinity::NearestGameObjectFishingHole | private |
| operator()(GameObject *go) | Trinity::NearestGameObjectFishingHole | inline |
1.8.8