TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectFishingHole, including all inherited members.
GetLastRange() const | Trinity::NearestGameObjectFishingHole | inline |
i_obj | Trinity::NearestGameObjectFishingHole | private |
i_range | Trinity::NearestGameObjectFishingHole | private |
NearestGameObjectFishingHole(WorldObject const &obj, float range) | Trinity::NearestGameObjectFishingHole | inline |
NearestGameObjectFishingHole(NearestGameObjectFishingHole const &) | Trinity::NearestGameObjectFishingHole | private |
operator()(GameObject *go) | Trinity::NearestGameObjectFishingHole | inline |