#include <GridNotifiers.h>
Trinity::MostHPMissingInRange::MostHPMissingInRange |
( |
Unit const * |
obj, |
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float |
range, |
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uint32 |
hp |
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) |
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inline |
uint32 i_hp
Definition: GridNotifiers.h:757
float i_range
Definition: GridNotifiers.h:756
Unit const * i_obj
Definition: GridNotifiers.h:755
bool Trinity::MostHPMissingInRange::operator() |
( |
Unit * |
u | ) |
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inline |
uint32 GetMaxHealth() const
Definition: Unit.h:1427
bool IsInCombat() const
Definition: Unit.h:1584
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1663
uint32 i_hp
Definition: GridNotifiers.h:757
float i_range
Definition: GridNotifiers.h:756
bool IsAlive() const
Definition: Unit.h:1692
bool IsHostileTo(Unit const *unit) const
Definition: Unit.cpp:7165
uint32 GetHealth() const
Definition: Unit.h:1426
Unit const * i_obj
Definition: GridNotifiers.h:755
uint32 Trinity::MostHPMissingInRange::i_hp |
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private |
Unit const* Trinity::MostHPMissingInRange::i_obj |
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private |
float Trinity::MostHPMissingInRange::i_range |
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private |
The documentation for this class was generated from the following file: