TrinityCore
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This is the complete list of members for GameEventAIHookWorker, including all inherited members.
_activate | GameEventAIHookWorker | private |
_eventId | GameEventAIHookWorker | private |
GameEventAIHookWorker(uint16 eventId, bool activate) | GameEventAIHookWorker | inline |
Visit(std::unordered_map< ObjectGuid, Creature * > &creatureMap) | GameEventAIHookWorker | inline |
Visit(std::unordered_map< ObjectGuid, GameObject * > &gameObjectMap) | GameEventAIHookWorker | inline |
Visit(std::unordered_map< ObjectGuid, T * > &) | GameEventAIHookWorker | inline |