achievement_three_car_garage_siege::achievement_three_car_garage_siege |
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AchievementCriteriaScript(const char *name)
Definition: ScriptMgr.cpp:1658
bool achievement_three_car_garage_siege::OnCheck |
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Player * |
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Unit * |
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inlineoverridevirtual |
Implements AchievementCriteriaScript.
Definition: boss_flame_leviathan.cpp:136
Definition: Creature.h:467
Creature * GetVehicleCreatureBase() const
Definition: Unit.cpp:14346
The documentation for this class was generated from the following file: