bool spell_occuthar_occuthars_destruction::spell_occuthar_occuthars_destruction_AuraScript::Load |
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Reimplemented from _SpellScript.
Definition: ObjectGuid.h:32
TypeID GetTypeId() const
Definition: Object.h:113
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
368 caster->ToCreature()->DespawnOrUnsummon(500);
Definition: boss_occuthar.cpp:34
arena_t NULL
Definition: jemalloc_internal.h:624
bool IsExpired() const
Definition: SpellScript.cpp:1076
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
void spell_occuthar_occuthars_destruction::spell_occuthar_occuthars_destruction_AuraScript::Register |
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Implements _SpellScript.
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:704
HookList< EffectApplyHandler > OnEffectRemove
Definition: SpellScript.h:699
Definition: SpellAuraDefines.h:83
Definition: SpellAuraDefines.h:39
Definition: SharedDefines.h:30
void OnRemove(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: boss_occuthar.cpp:361
The documentation for this class was generated from the following file: