at_hor_shadow_throne::at_hor_shadow_throne |
( |
| ) |
|
|
inline |
AreaTriggerScript(const char *name)
Definition: ScriptMgr.cpp:1598
Reimplemented from AreaTriggerScript.
2089 if (player->IsGameMaster())
Definition: InstanceScript.h:59
Definition: InstanceScript.h:58
virtual bool SetBossState(uint32 id, EncounterState state)
Definition: InstanceScript.cpp:273
Definition: InstanceScript.h:141
Definition: halls_of_reflection.h:36
EncounterState GetBossState(uint32 id) const
Definition: InstanceScript.h:227
The documentation for this class was generated from the following file: