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npc_brann_hos Class Reference

Classes

struct  npc_brann_hosAI
 

Public Member Functions

 npc_brann_hos ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_brann_hos::npc_brann_hos ( )
inline
270 : CreatureScript("npc_brann_hos") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_brann_hos::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

711  {
712  return GetHallsOfStoneAI<npc_brann_hosAI>(creature);
713  }
bool npc_brann_hos::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

285  {
286  if (creature->IsQuestGiver())
287  player->PrepareQuestMenu(creature->GetGUID());
288 
290  player->SEND_GOSSIP_MENU(TEXT_ID_START, creature->GetGUID());
291 
292  return true;
293  }
Definition: ScriptedGossip.h:71
Definition: halls_of_stone.cpp:84
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
#define GOSSIP_ITEM_START
Definition: halls_of_stone.cpp:123

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bool npc_brann_hos::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

273  {
274  player->PlayerTalkClass->ClearMenus();
275  if (action == GOSSIP_ACTION_INFO_DEF+1 || action == GOSSIP_ACTION_INFO_DEF+2)
276  {
277  player->CLOSE_GOSSIP_MENU();
278  ENSURE_AI(npc_brann_hos::npc_brann_hosAI, creature->AI())->StartWP();
279  }
280 
281  return true;
282  }
Definition: ScriptedGossip.h:71
#define ENSURE_AI(a, b)
Definition: ScriptedCreature.h:29
Definition: halls_of_stone.cpp:295
CreatureAI * AI() const
Definition: Creature.h:525

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The documentation for this class was generated from the following file: