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TrinityCore
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This is the complete list of members for DynamicTreeIntersectionCallback, including all inherited members.
| did_hit | DynamicTreeIntersectionCallback | |
| didHit() const | DynamicTreeIntersectionCallback | inline |
| DynamicTreeIntersectionCallback(uint32 phasemask) | DynamicTreeIntersectionCallback | inline |
| operator()(const G3D::Ray &r, const GameObjectModel &obj, float &distance) | DynamicTreeIntersectionCallback | inline |
| phase_mask | DynamicTreeIntersectionCallback |
1.8.8