TrinityCore
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This is the complete list of members for DynamicTreeIntersectionCallback, including all inherited members.
did_hit | DynamicTreeIntersectionCallback | |
didHit() const | DynamicTreeIntersectionCallback | inline |
DynamicTreeIntersectionCallback(uint32 phasemask) | DynamicTreeIntersectionCallback | inline |
operator()(const G3D::Ray &r, const GameObjectModel &obj, float &distance) | DynamicTreeIntersectionCallback | inline |
phase_mask | DynamicTreeIntersectionCallback |