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XML.cpp File Reference
#include "G3D/XML.h"
#include "G3D/fileutils.h"
#include "G3D/TextInput.h"
#include "G3D/TextOutput.h"
#include "G3D/stringutils.h"
+ Include dependency graph for XML.cpp:

Namespaces

 G3D
 

Functions

static bool G3D::atClose (TextInput &t, const std::string name)