18 #ifndef TRINITY_ARENA_H
19 #define TRINITY_ARENA_H
48 void UpdateArenaWorldState();
58 #endif // TRINITY_ARENA_H
virtual void HandleKillPlayer(Player *player, Player *killer)
Definition: Battleground.cpp:1784
virtual void RemovePlayer(Player *, ObjectGuid, uint32)
Definition: Battleground.h:545
ArenaSpellIds
Definition: Arena.h:23
virtual void CheckWinConditions()
Definition: Battleground.h:410
virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &)
Definition: Battleground.h:367
uint32_t uint32
Definition: Define.h:150
Definition: WorldStatePackets.h:27
#define TC_GAME_API
Definition: Define.h:134
virtual void AddPlayer(Player *player)
Definition: Battleground.cpp:1079
Definition: Battleground.h:235
Definition: ObjectGuid.h:189
virtual void EndBattleground(uint32 winner)
Definition: Battleground.cpp:744
virtual void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket)
Definition: Battleground.cpp:919
ArenaWorldStates
Definition: Arena.h:33