#include <modelheaders.h>
| float ModelHeader::floats[14] |
| uint32 ModelHeader::nameLength |
| uint32 ModelHeader::nAnimationLookup |
| uint32 ModelHeader::nAnimations |
| uint32 ModelHeader::nAttachLookup |
| uint32 ModelHeader::nAttachments |
| uint32 ModelHeader::nAttachments_2 |
| uint32 ModelHeader::nBoneLookupTable |
| uint32 ModelHeader::nBoundingNormals |
| uint32 ModelHeader::nBoundingTriangles |
| uint32 ModelHeader::nBoundingVertices |
| uint32 ModelHeader::nCameraLookup |
| uint32 ModelHeader::nGlobalSequences |
| uint32 ModelHeader::nKeyBoneLookup |
| uint32 ModelHeader::nParticleEmitters |
| uint32 ModelHeader::nRenderFlags |
| uint32 ModelHeader::nRibbonEmitters |
| uint32 ModelHeader::nTexAnimLookup |
| uint32 ModelHeader::nTexLookup |
| uint32 ModelHeader::nTexReplace |
| uint32 ModelHeader::nTextureanimations |
| uint32 ModelHeader::nTransLookup |
| uint32 ModelHeader::nTransparency |
| uint32 ModelHeader::ofsAnimationLookup |
| uint32 ModelHeader::ofsAnimations |
| uint32 ModelHeader::ofsAttachLookup |
| uint32 ModelHeader::ofsAttachments |
| uint32 ModelHeader::ofsAttachments_2 |
| uint32 ModelHeader::ofsBoneLookupTable |
| uint32 ModelHeader::ofsBoundingNormals |
| uint32 ModelHeader::ofsBoundingTriangles |
| uint32 ModelHeader::ofsBoundingVertices |
| uint32 ModelHeader::ofsCameraLookup |
| uint32 ModelHeader::ofsCameras |
| uint32 ModelHeader::ofsGlobalSequences |
| uint32 ModelHeader::ofsKeyBoneLookup |
| uint32 ModelHeader::ofsParticleEmitters |
| uint32 ModelHeader::ofsRenderFlags |
| uint32 ModelHeader::ofsRibbonEmitters |
| uint32 ModelHeader::ofsTexAnimLookup |
| uint32 ModelHeader::ofsTexLookup |
| uint32 ModelHeader::ofsTexReplace |
| uint32 ModelHeader::ofsTextureanimations |
| uint32 ModelHeader::ofsTextures |
| uint32 ModelHeader::ofsTexUnits |
| uint32 ModelHeader::ofsTransLookup |
| uint32 ModelHeader::ofsTransparency |
| uint32 ModelHeader::ofsVertices |
| uint8 ModelHeader::version[4] |
The documentation for this struct was generated from the following file: