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ModelHeader Struct Reference

#include <modelheaders.h>

Public Attributes

char id [4]
 
uint8 version [4]
 
uint32 nameLength
 
uint32 nameOfs
 
uint32 type
 
uint32 nGlobalSequences
 
uint32 ofsGlobalSequences
 
uint32 nAnimations
 
uint32 ofsAnimations
 
uint32 nAnimationLookup
 
uint32 ofsAnimationLookup
 
uint32 nBones
 
uint32 ofsBones
 
uint32 nKeyBoneLookup
 
uint32 ofsKeyBoneLookup
 
uint32 nVertices
 
uint32 ofsVertices
 
uint32 nViews
 
uint32 nColors
 
uint32 ofsColors
 
uint32 nTextures
 
uint32 ofsTextures
 
uint32 nTransparency
 
uint32 ofsTransparency
 
uint32 nTextureanimations
 
uint32 ofsTextureanimations
 
uint32 nTexReplace
 
uint32 ofsTexReplace
 
uint32 nRenderFlags
 
uint32 ofsRenderFlags
 
uint32 nBoneLookupTable
 
uint32 ofsBoneLookupTable
 
uint32 nTexLookup
 
uint32 ofsTexLookup
 
uint32 nTexUnits
 
uint32 ofsTexUnits
 
uint32 nTransLookup
 
uint32 ofsTransLookup
 
uint32 nTexAnimLookup
 
uint32 ofsTexAnimLookup
 
float floats [14]
 
uint32 nBoundingTriangles
 
uint32 ofsBoundingTriangles
 
uint32 nBoundingVertices
 
uint32 ofsBoundingVertices
 
uint32 nBoundingNormals
 
uint32 ofsBoundingNormals
 
uint32 nAttachments
 
uint32 ofsAttachments
 
uint32 nAttachLookup
 
uint32 ofsAttachLookup
 
uint32 nAttachments_2
 
uint32 ofsAttachments_2
 
uint32 nLights
 
uint32 ofsLights
 
uint32 nCameras
 
uint32 ofsCameras
 
uint32 nCameraLookup
 
uint32 ofsCameraLookup
 
uint32 nRibbonEmitters
 
uint32 ofsRibbonEmitters
 
uint32 nParticleEmitters
 
uint32 ofsParticleEmitters
 

Member Data Documentation

float ModelHeader::floats[14]
char ModelHeader::id[4]
uint32 ModelHeader::nameLength
uint32 ModelHeader::nameOfs
uint32 ModelHeader::nAnimationLookup
uint32 ModelHeader::nAnimations
uint32 ModelHeader::nAttachLookup
uint32 ModelHeader::nAttachments
uint32 ModelHeader::nAttachments_2
uint32 ModelHeader::nBoneLookupTable
uint32 ModelHeader::nBones
uint32 ModelHeader::nBoundingNormals
uint32 ModelHeader::nBoundingTriangles
uint32 ModelHeader::nBoundingVertices
uint32 ModelHeader::nCameraLookup
uint32 ModelHeader::nCameras
uint32 ModelHeader::nColors
uint32 ModelHeader::nGlobalSequences
uint32 ModelHeader::nKeyBoneLookup
uint32 ModelHeader::nLights
uint32 ModelHeader::nParticleEmitters
uint32 ModelHeader::nRenderFlags
uint32 ModelHeader::nRibbonEmitters
uint32 ModelHeader::nTexAnimLookup
uint32 ModelHeader::nTexLookup
uint32 ModelHeader::nTexReplace
uint32 ModelHeader::nTextureanimations
uint32 ModelHeader::nTextures
uint32 ModelHeader::nTexUnits
uint32 ModelHeader::nTransLookup
uint32 ModelHeader::nTransparency
uint32 ModelHeader::nVertices
uint32 ModelHeader::nViews
uint32 ModelHeader::ofsAnimationLookup
uint32 ModelHeader::ofsAnimations
uint32 ModelHeader::ofsAttachLookup
uint32 ModelHeader::ofsAttachments
uint32 ModelHeader::ofsAttachments_2
uint32 ModelHeader::ofsBoneLookupTable
uint32 ModelHeader::ofsBones
uint32 ModelHeader::ofsBoundingNormals
uint32 ModelHeader::ofsBoundingTriangles
uint32 ModelHeader::ofsBoundingVertices
uint32 ModelHeader::ofsCameraLookup
uint32 ModelHeader::ofsCameras
uint32 ModelHeader::ofsColors
uint32 ModelHeader::ofsGlobalSequences
uint32 ModelHeader::ofsKeyBoneLookup
uint32 ModelHeader::ofsLights
uint32 ModelHeader::ofsParticleEmitters
uint32 ModelHeader::ofsRenderFlags
uint32 ModelHeader::ofsRibbonEmitters
uint32 ModelHeader::ofsTexAnimLookup
uint32 ModelHeader::ofsTexLookup
uint32 ModelHeader::ofsTexReplace
uint32 ModelHeader::ofsTextureanimations
uint32 ModelHeader::ofsTextures
uint32 ModelHeader::ofsTexUnits
uint32 ModelHeader::ofsTransLookup
uint32 ModelHeader::ofsTransparency
uint32 ModelHeader::ofsVertices
uint32 ModelHeader::type
uint8 ModelHeader::version[4]

The documentation for this struct was generated from the following file: