TrinityCore
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#include <Battleground.h>
Public Member Functions | |
BattlegroundObjectInfo () | |
Public Attributes | |
GameObject * | object |
int32 | timer |
uint32 | spellid |
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inline |
GameObject* BattlegroundObjectInfo::object |
uint32 BattlegroundObjectInfo::spellid |
int32 BattlegroundObjectInfo::timer |