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| WorldPacket () |
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| WorldPacket (uint32 opcode, size_t res=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT) |
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| WorldPacket (WorldPacket &&packet) |
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| WorldPacket (WorldPacket const &right) |
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WorldPacket & | operator= (WorldPacket const &right) |
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WorldPacket & | operator= (WorldPacket &&right) |
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| WorldPacket (uint32 opcode, MessageBuffer &&buffer, ConnectionType connection) |
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void | Initialize (uint32 opcode, size_t newres=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT) |
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uint32 | GetOpcode () const |
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void | SetOpcode (uint32 opcode) |
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ConnectionType | GetConnection () const |
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| ByteBuffer () |
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| ByteBuffer (size_t reserve) |
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| ByteBuffer (ByteBuffer &&buf) |
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| ByteBuffer (ByteBuffer const &right) |
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| ByteBuffer (MessageBuffer &&buffer) |
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std::vector< uint8 > && | Move () |
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ByteBuffer & | operator= (ByteBuffer const &right) |
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ByteBuffer & | operator= (ByteBuffer &&right) |
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virtual | ~ByteBuffer () |
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void | clear () |
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template<typename T > |
void | append (T value) |
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void | FlushBits () |
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void | ResetBitPos () |
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bool | WriteBit (uint32 bit) |
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bool | ReadBit () |
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template<typename T > |
void | WriteBits (T value, int32 bits) |
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uint32 | ReadBits (int32 bits) |
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void | ReadByteSeq (uint8 &b) |
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void | WriteByteSeq (uint8 b) |
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template<typename T > |
void | put (size_t pos, T value) |
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template<> |
void | read_skip () |
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template<> |
void | read_skip () |
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template<typename T > |
void | PutBits (size_t pos, T value, uint32 bitCount) |
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ByteBuffer & | operator<< (uint8 value) |
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ByteBuffer & | operator<< (uint16 value) |
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ByteBuffer & | operator<< (uint32 value) |
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ByteBuffer & | operator<< (uint64 value) |
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ByteBuffer & | operator<< (int8 value) |
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ByteBuffer & | operator<< (int16 value) |
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ByteBuffer & | operator<< (int32 value) |
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ByteBuffer & | operator<< (int64 value) |
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ByteBuffer & | operator<< (float value) |
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ByteBuffer & | operator<< (double value) |
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ByteBuffer & | operator<< (const std::string &value) |
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ByteBuffer & | operator<< (const char *str) |
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ByteBuffer & | operator>> (bool &value) |
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ByteBuffer & | operator>> (uint8 &value) |
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ByteBuffer & | operator>> (uint16 &value) |
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ByteBuffer & | operator>> (uint32 &value) |
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ByteBuffer & | operator>> (uint64 &value) |
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ByteBuffer & | operator>> (int8 &value) |
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ByteBuffer & | operator>> (int16 &value) |
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ByteBuffer & | operator>> (int32 &value) |
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ByteBuffer & | operator>> (int64 &value) |
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ByteBuffer & | operator>> (float &value) |
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ByteBuffer & | operator>> (double &value) |
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ByteBuffer & | operator>> (std::string &value) |
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uint8 & | operator[] (size_t const pos) |
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uint8 const & | operator[] (size_t const pos) const |
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size_t | rpos () const |
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size_t | rpos (size_t rpos_) |
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void | rfinish () |
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size_t | wpos () const |
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size_t | wpos (size_t wpos_) |
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size_t | bitwpos () const |
| Returns position of last written bit. More...
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size_t | bitwpos (size_t newPos) |
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template<typename T > |
void | read_skip () |
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void | read_skip (size_t skip) |
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template<typename T > |
T | read () |
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template<typename T > |
T | read (size_t pos) const |
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void | read (uint8 *dest, size_t len) |
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void | ReadPackedUInt64 (uint64 &guid) |
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void | ReadPackedUInt64 (uint8 mask, uint64 &value) |
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std::string | ReadString (uint32 length) |
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void | WriteString (std::string const &str) |
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void | WriteString (char const *str, size_t len) |
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uint32 | ReadPackedTime () |
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ByteBuffer & | ReadPackedTime (uint32 &time) |
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uint8 * | contents () |
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uint8 const * | contents () const |
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size_t | size () const |
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bool | empty () const |
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void | resize (size_t newsize) |
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void | reserve (size_t ressize) |
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void | append (const char *src, size_t cnt) |
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template<class T > |
void | append (const T *src, size_t cnt) |
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void | append (const uint8 *src, size_t cnt) |
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void | append (const ByteBuffer &buffer) |
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void | appendPackXYZ (float x, float y, float z) |
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void | AppendPackedUInt64 (uint64 guid) |
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void | AppendPackedTime (time_t time) |
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void | put (size_t pos, const uint8 *src, size_t cnt) |
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void | print_storage () const |
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void | textlike () const |
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void | hexlike () const |
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