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WorldPackets::Movement::MovementSpline Struct Reference

#include <MovementPackets.h>

Public Attributes

uint32 Flags = 0
 
uint8 Face = 0
 
uint8 AnimTier = 0
 
uint32 TierTransStartTime = 0
 
uint32 Elapsed = 0
 
uint32 MoveTime = 0
 
float JumpGravity = 0.0f
 
uint32 SpecialTime = 0
 
std::vector< G3D::Vector3Points
 
uint8 Mode = 0
 
uint8 VehicleExitVoluntary = 0
 
ObjectGuid TransportGUID
 
uint8 VehicleSeat = 255
 
std::vector< G3D::Vector3PackedDeltas
 
Optional< MonsterSplineFilterSplineFilter
 
float FaceDirection = 0.0f
 
ObjectGuid FaceGUID
 
G3D::Vector3 FaceSpot
 

Member Data Documentation

uint8 WorldPackets::Movement::MovementSpline::AnimTier = 0
uint32 WorldPackets::Movement::MovementSpline::Elapsed = 0
uint8 WorldPackets::Movement::MovementSpline::Face = 0
float WorldPackets::Movement::MovementSpline::FaceDirection = 0.0f
ObjectGuid WorldPackets::Movement::MovementSpline::FaceGUID
G3D::Vector3 WorldPackets::Movement::MovementSpline::FaceSpot
uint32 WorldPackets::Movement::MovementSpline::Flags = 0
float WorldPackets::Movement::MovementSpline::JumpGravity = 0.0f
uint8 WorldPackets::Movement::MovementSpline::Mode = 0
uint32 WorldPackets::Movement::MovementSpline::MoveTime = 0
std::vector<G3D::Vector3> WorldPackets::Movement::MovementSpline::PackedDeltas
std::vector<G3D::Vector3> WorldPackets::Movement::MovementSpline::Points
uint32 WorldPackets::Movement::MovementSpline::SpecialTime = 0
Optional<MonsterSplineFilter> WorldPackets::Movement::MovementSpline::SplineFilter
uint32 WorldPackets::Movement::MovementSpline::TierTransStartTime = 0
ObjectGuid WorldPackets::Movement::MovementSpline::TransportGUID
uint8 WorldPackets::Movement::MovementSpline::VehicleExitVoluntary = 0
uint8 WorldPackets::Movement::MovementSpline::VehicleSeat = 255

The documentation for this struct was generated from the following file: