#include <MovementPackets.h>
| uint8 WorldPackets::Movement::MovementSpline::AnimTier = 0 |
| uint32 WorldPackets::Movement::MovementSpline::Elapsed = 0 |
| uint8 WorldPackets::Movement::MovementSpline::Face = 0 |
| float WorldPackets::Movement::MovementSpline::FaceDirection = 0.0f |
| ObjectGuid WorldPackets::Movement::MovementSpline::FaceGUID |
| G3D::Vector3 WorldPackets::Movement::MovementSpline::FaceSpot |
| uint32 WorldPackets::Movement::MovementSpline::Flags = 0 |
| float WorldPackets::Movement::MovementSpline::JumpGravity = 0.0f |
| uint8 WorldPackets::Movement::MovementSpline::Mode = 0 |
| uint32 WorldPackets::Movement::MovementSpline::MoveTime = 0 |
| std::vector<G3D::Vector3> WorldPackets::Movement::MovementSpline::PackedDeltas |
| std::vector<G3D::Vector3> WorldPackets::Movement::MovementSpline::Points |
| uint32 WorldPackets::Movement::MovementSpline::SpecialTime = 0 |
| uint32 WorldPackets::Movement::MovementSpline::TierTransStartTime = 0 |
| ObjectGuid WorldPackets::Movement::MovementSpline::TransportGUID |
| uint8 WorldPackets::Movement::MovementSpline::VehicleExitVoluntary = 0 |
| uint8 WorldPackets::Movement::MovementSpline::VehicleSeat = 255 |
The documentation for this struct was generated from the following file: