TrinityCore
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#include <PrecomputedRandom.h>
Public Attributes | |
float | sphereX |
float | sphereY |
float | sphereZ |
uint32 | bits |
uint32 G3D::PrecomputedRandom::SphereBitsData::bits |
float G3D::PrecomputedRandom::SphereBitsData::sphereX |
float G3D::PrecomputedRandom::SphereBitsData::sphereY |
float G3D::PrecomputedRandom::SphereBitsData::sphereZ |