#include <DBCStructure.h>
float SpellTargetRestrictionsEntry::ConeAngle |
uint32 SpellTargetRestrictionsEntry::DifficultyID |
uint32 SpellTargetRestrictionsEntry::ID |
uint32 SpellTargetRestrictionsEntry::MaxAffectedTargets |
uint32 SpellTargetRestrictionsEntry::MaxTargetLevel |
uint32 SpellTargetRestrictionsEntry::SpellID |
uint32 SpellTargetRestrictionsEntry::TargetCreatureType |
uint32 SpellTargetRestrictionsEntry::Targets |
float SpellTargetRestrictionsEntry::Width |
The documentation for this struct was generated from the following file: