TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectCheck, including all inherited members.
GetLastRange() const | Trinity::NearestGameObjectCheck | inline |
i_obj | Trinity::NearestGameObjectCheck | private |
i_range | Trinity::NearestGameObjectCheck | private |
NearestGameObjectCheck(WorldObject const &obj) | Trinity::NearestGameObjectCheck | inline |
NearestGameObjectCheck(NearestGameObjectCheck const &) | Trinity::NearestGameObjectCheck | private |
operator()(GameObject *go) | Trinity::NearestGameObjectCheck | inline |