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TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectCheck, including all inherited members.
| GetLastRange() const | Trinity::NearestGameObjectCheck | inline |
| i_obj | Trinity::NearestGameObjectCheck | private |
| i_range | Trinity::NearestGameObjectCheck | private |
| NearestGameObjectCheck(WorldObject const &obj) | Trinity::NearestGameObjectCheck | inline |
| NearestGameObjectCheck(NearestGameObjectCheck const &) | Trinity::NearestGameObjectCheck | private |
| operator()(GameObject *go) | Trinity::NearestGameObjectCheck | inline |
1.8.8