TrinityCore
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#include <Unit.h>
Public Member Functions | |
CleanDamage (uint32 mitigated, uint32 absorbed, WeaponAttackType _attackType, MeleeHitOutcome _hitOutCome) | |
Public Attributes | |
uint32 | absorbed_damage |
uint32 | mitigated_damage |
WeaponAttackType | attackType |
MeleeHitOutcome | hitOutCome |
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inline |
uint32 CleanDamage::absorbed_damage |
WeaponAttackType CleanDamage::attackType |
MeleeHitOutcome CleanDamage::hitOutCome |
uint32 CleanDamage::mitigated_damage |