TrinityCore
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This is the complete list of members for Trinity::GameObjectFocusCheck, including all inherited members.
GameObjectFocusCheck(Unit const *unit, uint32 focusId) | Trinity::GameObjectFocusCheck | inline |
i_focusId | Trinity::GameObjectFocusCheck | private |
i_unit | Trinity::GameObjectFocusCheck | private |
operator()(GameObject *go) const | Trinity::GameObjectFocusCheck | inline |