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stringutils.h File Reference
#include "G3D/platform.h"
#include "G3D/Array.h"
#include <cstring>
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Namespaces

 G3D
 

Functions

void G3D::parseCommaSeparated (const std::string s, Array< std::string > &array, bool stripQuotes=true)
 
size_t G3D::findSlash (const std::string &f, size_t start=0)
 
size_t G3D::maxNotNPOS (size_t i, size_t j)
 Returns the larger string index, ignoring std::string::npos. More...
 
size_t G3D::findLastSlash (const std::string &f, size_t start=std::string::npos)
 
std::string G3D::replace (const std::string &s, const std::string &pattern, const std::string &replacement)
 
bool G3D::isValidIdentifier (const std::string &s)
 
bool G3D::beginsWith (const std::string &test, const std::string &pattern)
 Returns true if the test string begins with the pattern string. More...
 
bool G3D::endsWith (const std::string &test, const std::string &pattern)
 Returns true if the test string ends with the pattern string. More...
 
std::string G3D::wordWrap (const std::string &input, int numCols)
 Produces a new string that is the input string wrapped at a certain number of columns (where the line is broken at the latest space before the column limit.) Platform specific NEWLINEs are inserted to wrap. More...
 
int G3D::stringCompare (const std::string &s1, const std::string &s2)
 
int G3D::stringPtrCompare (const std::string *s1, const std::string *s2)
 
std::string G3D::toUpper (const std::string &x)
 
std::string G3D::toLower (const std::string &x)
 
G3D::Array< std::string > G3D::stringSplit (const std::string &x, char splitChar)
 
std::string G3D::stringJoin (const G3D::Array< std::string > &a, char joinChar)
 
std::string G3D::stringJoin (const G3D::Array< std::string > &a, const std::string &joinStr)
 
std::string G3D::trimWhitespace (const std::string &s)
 
bool G3D::isWhiteSpace (const unsigned char c)
 
bool G3D::isNewline (const unsigned char c)
 
bool G3D::isDigit (const unsigned char c)
 
bool G3D::isLetter (const unsigned char c)
 
bool G3D::isSlash (const unsigned char c)
 
bool G3D::isQuote (const unsigned char c)
 
int G3D::countNewlines (const std::string &s)
 

Variables

const char * G3D::NEWLINE = "\n"
 

Detailed Description

Morgan McGuire, http://graphics.cs.williams.edu

Author
2000-09-09 2010-03-05