863 std::string gossipItem;
864 bool canLearn =
false;
896 player->SEND_GOSSIP_MENU(npcTextId ? npcTextId : player->GetGossipTextId(creature), creature->
GetGUID());
Definition: ScriptedGossip.h:71
Definition: SharedDefines.h:3942
Definition: npc_professions.cpp:831
Definition: npc_professions.cpp:833
Definition: npc_professions.cpp:150
bool CanLearn(Player *player, uint32 textId, uint32 altTextId, uint32 skillValue, uint32 reqSpellId, uint32 spellId, uint32 &npcTextId)
Definition: npc_professions.cpp:846
#define GOSSIP_ITEM_JHORDY
Definition: npc_professions.cpp:838
Definition: npc_professions.cpp:832
uint32_t uint32
Definition: Define.h:150
Definition: npc_professions.cpp:151
Definition: npc_professions.cpp:821
ObjectGuid const & GetGUID() const
Definition: Object.h:105
#define GOSSIP_ITEM_KABLAM
Definition: npc_professions.cpp:839
Definition: GossipDef.h:59
#define GOSSIP_ITEM_ZAP
Definition: npc_professions.cpp:837
Definition: npc_professions.cpp:824
uint32 GetEntry() const
Definition: Object.h:107
Definition: npc_professions.cpp:834
Definition: npc_professions.cpp:823
Definition: npc_professions.cpp:822