#include <GridNotifiers.h>
Trinity::AnyAssistCreatureInRangeCheck::AnyAssistCreatureInRangeCheck |
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Unit * |
funit, |
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Unit * |
enemy, |
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float |
range |
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) |
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inline |
Unit *const i_funit
Definition: GridNotifiers.h:1124
float i_range
Definition: GridNotifiers.h:1126
Unit *const i_enemy
Definition: GridNotifiers.h:1125
bool Trinity::AnyAssistCreatureInRangeCheck::operator() |
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Creature * |
u | ) |
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inline |
bool IsWithinLOSInMap(WorldObject const *obj) const
Definition: Object.cpp:1584
Unit *const i_funit
Definition: GridNotifiers.h:1124
float i_range
Definition: GridNotifiers.h:1126
bool CanAssistTo(const Unit *u, const Unit *enemy, bool checkfaction=true) const
Definition: Creature.cpp:2078
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1663
Unit *const i_enemy
Definition: GridNotifiers.h:1125
Unit* const Trinity::AnyAssistCreatureInRangeCheck::i_enemy |
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private |
Unit* const Trinity::AnyAssistCreatureInRangeCheck::i_funit |
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private |
float Trinity::AnyAssistCreatureInRangeCheck::i_range |
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private |
The documentation for this class was generated from the following file: