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npc_lady_sylvanas_windrunner Class Reference

Classes

struct  npc_lady_sylvanas_windrunnerAI
 

Public Member Functions

 npc_lady_sylvanas_windrunner ()
 
bool OnQuestReward (Player *player, Creature *creature, const Quest *_Quest, uint32) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunner ( )
inline
96 : CreatureScript("npc_lady_sylvanas_windrunner") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_lady_sylvanas_windrunner::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

248  {
249  return new npc_lady_sylvanas_windrunnerAI(creature);
250  }
bool npc_lady_sylvanas_windrunner::OnQuestReward ( Player player,
Creature creature,
const Quest _Quest,
uint32   
)
inlineoverridevirtual

Reimplemented from CreatureScript.

99  {
100  if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY)
101  creature->AI()->SetGUID(player->GetGUID(), GUID_EVENT_INVOKER);
102 
103  return true;
104  }
Definition: zone_undercity.cpp:42
Definition: zone_undercity.cpp:79
virtual void SetGUID(ObjectGuid, int32=0)
Definition: UnitAI.h:141
uint32 GetQuestId() const
Definition: QuestDef.h:304
CreatureAI * AI() const
Definition: Creature.h:525

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The documentation for this class was generated from the following file: