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| npc_floon () |
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bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override |
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bool | OnGossipHello (Player *player, Creature *creature) override |
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CreatureAI * | GetAI (Creature *creature) const override |
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virtual bool | OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *) |
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virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, Creature *) |
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virtual void | OnHeal (Unit *, Unit *, uint32 &) |
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virtual void | OnDamage (Unit *, Unit *, uint32 &) |
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virtual void | ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &) |
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virtual void | ModifyMeleeDamage (Unit *, Unit *, uint32 &) |
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virtual void | ModifySpellDamageTaken (Unit *, Unit *, int32 &) |
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const std::string & | GetName () const |
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virtual void | OnUpdate (Creature *, uint32) |
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CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586
Reimplemented from CreatureScript.
341 return new npc_floonAI(creature);
Reimplemented from CreatureScript.
335 player->SEND_GOSSIP_MENU(9442, creature->
GetGUID());
Definition: ScriptedGossip.h:71
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
#define GOSSIP_FLOON1
Definition: zone_terokkar_forest.cpp:292
Definition: GossipDef.h:59
Definition: QuestDef.h:113
Definition: zone_terokkar_forest.cpp:304
Reimplemented from CreatureScript.
314 player->PlayerTalkClass->ClearMenus();
318 player->SEND_GOSSIP_MENU(9443, creature->
GetGUID());
322 player->CLOSE_GOSSIP_MENU();
Definition: zone_terokkar_forest.cpp:297
#define GOSSIP_FLOON2
Definition: zone_terokkar_forest.cpp:293
Definition: ScriptedGossip.h:71
void setFaction(uint32 faction)
Definition: Unit.h:1467
Definition: zone_terokkar_forest.cpp:303
CreatureAI * AI() const
Definition: Creature.h:525
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
Definition: CreatureAI.cpp:42
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
virtual void AttackStart(Unit *)
Definition: UnitAI.cpp:29
The documentation for this class was generated from the following file: