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TrinityCore
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#include <Unit.h>
| uint32 CalcDamageInfo::absorb |
| Unit* CalcDamageInfo::attacker |
| WeaponAttackType CalcDamageInfo::attackType |
| uint32 CalcDamageInfo::blocked_amount |
| uint32 CalcDamageInfo::cleanDamage |
| uint32 CalcDamageInfo::damage |
| uint32 CalcDamageInfo::damageSchoolMask |
| uint32 CalcDamageInfo::HitInfo |
| MeleeHitOutcome CalcDamageInfo::hitOutCome |
| uint32 CalcDamageInfo::procAttacker |
| uint32 CalcDamageInfo::procEx |
| uint32 CalcDamageInfo::procVictim |
| uint32 CalcDamageInfo::resist |
| Unit* CalcDamageInfo::target |
| uint32 CalcDamageInfo::TargetState |
1.8.8