21 #define UlduarScriptName "instance_ulduar"
22 #define DataHeader "UU"
441 template<
class AI,
class T>
456 return !creature->IsPet();
Position const AlgalonLandPos
Definition: boss_algalon_the_observer.cpp:204
AI * GetUlduarAI(T *obj)
Definition: ulduar.h:442
UlduarEvents
Definition: ulduar.h:425
EventIds
Definition: instance_blackrock_spire.cpp:32
Position const ObservationRingKeepersPos[4]
Definition: boss_yogg_saron.cpp:374
Definition: Creature.h:467
UlduarNPCs
Definition: ulduar.h:51
bool operator()(WorldObject *object) const
Definition: ulduar.h:450
UlduarAchievementData
Definition: ulduar.h:416
TypeID GetTypeId() const
Definition: Object.h:113
UlduarData
Definition: ulduar.h:347
Definition: boss_skeram.cpp:206
UlduarWorldStates
Definition: ulduar.h:410
UlduarAchievementCriteriaIds
Definition: ulduar.h:294
UlduarBosses
Definition: ulduar.h:28
Position const YSKeepersPos[4]
Definition: boss_yogg_saron.cpp:381
YoggSaronIllusions
Definition: ulduar.h:434
UlduarGameObjects
Definition: ulduar.h:200
Definition: ObjectGuid.h:33
Creature * ToCreature()
Definition: Object.h:194
Definition: Position.h:27
LeviathanActions
Definition: ulduar.h:285
#define UlduarScriptName
Definition: ulduar.h:21