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instance_blackrock_spire.cpp File Reference
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "blackrock_spire.h"
+ Include dependency graph for instance_blackrock_spire.cpp:

Classes

class  instance_blackrock_spire
 
struct  instance_blackrock_spire::instance_blackrock_spireMapScript
 
class  at_dragonspire_hall
 
class  at_blackrock_stadium
 

Enumerations

enum  EventIds {
  EVENT_DARGONSPIRE_ROOM_STORE = 1, EVENT_DARGONSPIRE_ROOM_CHECK = 2, EVENT_UROK_DOOMHOWL_SPAWNS_1 = 3, EVENT_UROK_DOOMHOWL_SPAWNS_2 = 4,
  EVENT_UROK_DOOMHOWL_SPAWNS_3 = 5, EVENT_UROK_DOOMHOWL_SPAWNS_4 = 6, EVENT_UROK_DOOMHOWL_SPAWNS_5 = 7, EVENT_UROK_DOOMHOWL_SPAWN_IN = 8,
  EVENT_KALECGOS_TRANSFORM = 1, EVENT_KALECGOS_LANDING = 2, EVENT_NEXT_PORTAL = 1, EVENT_AWAKEN_WARD_1 = 22900,
  EVENT_AWAKEN_WARD_2 = 22907, EVENT_AWAKEN_WARD_3 = 22908, EVENT_AWAKEN_WARD_4 = 22909, EVENT_PLAYERS_GUNSHIP_SPAWN = 22663,
  EVENT_PLAYERS_GUNSHIP_COMBAT = 22664, EVENT_PLAYERS_GUNSHIP_SAURFANG = 22665, EVENT_ENEMY_GUNSHIP_COMBAT = 22860, EVENT_ENEMY_GUNSHIP_DESPAWN = 22861,
  EVENT_QUAKE = 23437, EVENT_SECOND_REMORSELESS_WINTER = 23507, EVENT_TELEPORT_TO_FROSTMOURNE = 23617, EVENT_TOWER_OF_STORM_DESTROYED = 21031,
  EVENT_TOWER_OF_FROST_DESTROYED = 21032, EVENT_TOWER_OF_FLAMES_DESTROYED = 21033, EVENT_TOWER_OF_LIFE_DESTROYED = 21030, EVENT_ACTIVATE_SANITY_WELL = 21432,
  EVENT_HODIRS_PROTECTIVE_GAZE_PROC = 21437
}
 

Functions

void AddSC_instance_blackrock_spire ()
 

Variables

uint32 const DragonspireMobs [3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN }
 

Enumeration Type Documentation

enum EventIds
Enumerator
EVENT_DARGONSPIRE_ROOM_STORE 
EVENT_DARGONSPIRE_ROOM_CHECK 
EVENT_UROK_DOOMHOWL_SPAWNS_1 
EVENT_UROK_DOOMHOWL_SPAWNS_2 
EVENT_UROK_DOOMHOWL_SPAWNS_3 
EVENT_UROK_DOOMHOWL_SPAWNS_4 
EVENT_UROK_DOOMHOWL_SPAWNS_5 
EVENT_UROK_DOOMHOWL_SPAWN_IN 
EVENT_KALECGOS_TRANSFORM 
EVENT_KALECGOS_LANDING 
EVENT_NEXT_PORTAL 
EVENT_AWAKEN_WARD_1 
EVENT_AWAKEN_WARD_2 
EVENT_AWAKEN_WARD_3 
EVENT_AWAKEN_WARD_4 
EVENT_PLAYERS_GUNSHIP_SPAWN 
EVENT_PLAYERS_GUNSHIP_COMBAT 
EVENT_PLAYERS_GUNSHIP_SAURFANG 
EVENT_ENEMY_GUNSHIP_COMBAT 
EVENT_ENEMY_GUNSHIP_DESPAWN 
EVENT_QUAKE 
EVENT_SECOND_REMORSELESS_WINTER 
EVENT_TELEPORT_TO_FROSTMOURNE 
EVENT_TOWER_OF_STORM_DESTROYED 
EVENT_TOWER_OF_FROST_DESTROYED 
EVENT_TOWER_OF_FLAMES_DESTROYED 
EVENT_TOWER_OF_LIFE_DESTROYED 
EVENT_ACTIVATE_SANITY_WELL 
EVENT_HODIRS_PROTECTIVE_GAZE_PROC 
33 {
42 };
Definition: instance_blackrock_spire.cpp:34
Definition: instance_blackrock_spire.cpp:39
Definition: instance_blackrock_spire.cpp:38
Definition: instance_blackrock_spire.cpp:36
Definition: instance_blackrock_spire.cpp:41
Definition: instance_blackrock_spire.cpp:35
Definition: instance_blackrock_spire.cpp:37
Definition: instance_blackrock_spire.cpp:40

Function Documentation

void AddSC_instance_blackrock_spire ( )
569 {
571  new at_dragonspire_hall();
572  new at_blackrock_stadium();
573 }
Definition: instance_blackrock_spire.cpp:520
Definition: instance_blackrock_spire.cpp:544
Definition: instance_blackrock_spire.cpp:44

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Variable Documentation