195 player->PlayerTalkClass->ClearMenus();
200 player->CLOSE_GOSSIP_MENU();
210 pEscortAI->Start(
true,
true, player->GetGUID());
234 player->CLOSE_GOSSIP_MENU();
Definition: old_hillsbrad.cpp:160
Definition: old_hillsbrad.h:27
Definition: ScriptedEscortAI.h:52
Definition: ScriptedGossip.h:71
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
#define GOSSIP_ITEM_SKARLOC2
Definition: old_hillsbrad.cpp:179
Definition: old_hillsbrad.h:30
Definition: old_hillsbrad.cpp:104
#define ENSURE_AI(a, b)
Definition: ScriptedCreature.h:29
Definition: InstanceScript.h:59
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
virtual void SetData(uint32, uint32)
Definition: ZoneScript.h:52
CreatureAI * AI() const
Definition: Creature.h:525
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
Definition: CreatureAI.cpp:42
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: old_hillsbrad.cpp:167
Definition: old_hillsbrad.cpp:275
Definition: GossipDef.h:59
Definition: old_hillsbrad.cpp:108
Definition: InstanceScript.h:141
Definition: old_hillsbrad.h:28
Definition: old_hillsbrad.h:29
Definition: old_hillsbrad.cpp:168
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0) const
Definition: Object.cpp:2346