#include <GridNotifiers.h>
Trinity::AllGameObjectsWithEntryInRange::AllGameObjectsWithEntryInRange |
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const WorldObject * |
object, |
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uint32 |
entry, |
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float |
maxRange |
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) |
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inline |
uint32 m_uiEntry
Definition: GridNotifiers.h:1261
const WorldObject * m_pObject
Definition: GridNotifiers.h:1260
float m_fRange
Definition: GridNotifiers.h:1262
bool Trinity::AllGameObjectsWithEntryInRange::operator() |
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GameObject * |
go | ) |
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inline |
uint32 m_uiEntry
Definition: GridNotifiers.h:1261
const WorldObject * m_pObject
Definition: GridNotifiers.h:1260
float m_fRange
Definition: GridNotifiers.h:1262
bool IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1658
uint32 GetEntry() const
Definition: Object.h:107
float Trinity::AllGameObjectsWithEntryInRange::m_fRange |
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private |
uint32 Trinity::AllGameObjectsWithEntryInRange::m_uiEntry |
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private |
The documentation for this class was generated from the following file: