TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"
Classes | |
class | npc_cairne_bloodhoof |
struct | npc_cairne_bloodhoof::npc_cairne_bloodhoofAI |
Macros | |
#define | GOSSIP_HCB "I know this is rather silly but a young ward who is a bit shy would like your hoofprint." |
Enumerations | |
enum | CairneBloodhoof { SPELL_BERSERKER_CHARGE = 16636, SPELL_CLEAVE = 16044, SPELL_MORTAL_STRIKE = 16856, SPELL_THUNDERCLAP = 23931, SPELL_UPPERCUT = 22916 } |
Functions | |
void | AddSC_thunder_bluff () |
#define GOSSIP_HCB "I know this is rather silly but a young ward who is a bit shy would like your hoofprint." |
enum CairneBloodhoof |
void AddSC_thunder_bluff | ( | ) |