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zone_durotar.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "Player.h"
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Classes

class  npc_lazy_peon
 
struct  npc_lazy_peon::npc_lazy_peonAI
 
class  spell_voodoo
 
class  spell_voodoo::spell_voodoo_SpellScript
 

Enumerations

enum  LazyPeonYells { SAY_SPELL_HIT = 0 }
 
enum  LazyPeon { QUEST_LAZY_PEONS = 25134, GO_LUMBERPILE = 175784, SPELL_BUFF_SLEEP = 17743, SPELL_AWAKEN_PEON = 19938 }
 
enum  VoodooSpells {
  SPELL_BREW = 16712, SPELL_GHOSTLY = 16713, SPELL_HEX1 = 16707, SPELL_HEX2 = 16708,
  SPELL_HEX3 = 16709, SPELL_GROW = 16711, SPELL_LAUNCH = 16716
}
 

Functions

void AddSC_durotar ()
 

Enumeration Type Documentation

enum LazyPeon
Enumerator
QUEST_LAZY_PEONS 
GO_LUMBERPILE 
SPELL_BUFF_SLEEP 
SPELL_AWAKEN_PEON 
34 {
35  QUEST_LAZY_PEONS = 25134,
36  GO_LUMBERPILE = 175784,
37  SPELL_BUFF_SLEEP = 17743,
38  SPELL_AWAKEN_PEON = 19938
39 };
Definition: zone_durotar.cpp:35
Definition: zone_durotar.cpp:38
Definition: zone_durotar.cpp:36
Definition: zone_durotar.cpp:37
Enumerator
SAY_SPELL_HIT 
29 {
30  SAY_SPELL_HIT = 0
31 };
Definition: zone_durotar.cpp:30
Enumerator
SPELL_BREW 
SPELL_GHOSTLY 
SPELL_HEX1 
SPELL_HEX2 
SPELL_HEX3 
SPELL_GROW 
SPELL_LAUNCH 
113 {
114  SPELL_BREW = 16712, // Special Brew
115  SPELL_GHOSTLY = 16713, // Ghostly
116  SPELL_HEX1 = 16707, // Hex
117  SPELL_HEX2 = 16708, // Hex
118  SPELL_HEX3 = 16709, // Hex
119  SPELL_GROW = 16711, // Grow
120  SPELL_LAUNCH = 16716, // Launch (Whee!)
121 };
Definition: zone_durotar.cpp:120
Definition: zone_durotar.cpp:119
Definition: zone_durotar.cpp:118
Definition: zone_durotar.cpp:117
Definition: zone_durotar.cpp:116
Definition: zone_durotar.cpp:115
Definition: zone_durotar.cpp:114

Function Documentation

void AddSC_durotar ( )
163 {
164  new npc_lazy_peon();
165  new spell_voodoo();
166 }
Definition: zone_durotar.cpp:41
Definition: zone_durotar.cpp:124

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